Vector Graphics
Vector graphics use computer algorithms to describe shapes, lines, animation, etc. The technology of vector graphics is growing in popularity because the images are scalable and smaller in file size, a plus for online viewing and downloading.
Vector graphics were developed in response to the limitations of raster-based graphics (popularly known as GIF and JPEG) because raster graphics use pixel-by-pixel definitions.
Raster Graphics
In computer graphics, a raster graphics image or bitmap, is a data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. Raster images are stored in image files with varying formats.
A bitmap corresponds bit-for-bit with an image displayed on a screen, generally in the same format used for storage in the display's video memory, or maybe as a device-independent bitmap. Bitmap is technically characterized by the width and height of the image in pixels and by the number of bits per pixel (a color depth, which determines the number of colors it can represent).
The printing and prepress industries know raster graphics as contones (from "continuous tones") and refer to vector graphics as "line work".
Encapsulated PostScript (EPS)
Encapsulated PostScript, or EPS, is a DSC-conforming PostScript document with additional restrictions intended to make EPS files usable as a graphics file format. In other words, EPS files are more-or-less self-contained, reasonably predictable PostScript documents that describe an image or drawing, that can be placed within another PostScript document.
At a minimum, an EPS file contains a BoundingBox DSC comment, describing the rectangle containing the image described by the EPS file. Applications can use this information to lay out the page, even if they are unable to directly render the PostScript inside. EPS, together with DSC's Open Structuring Conventions, form the basis of early versions of the Adobe Illustrator Artwork file format.
Tagged Image File Format (TIFF)
Tagged Image File Format (abbreviated TIFF) is a file format for storing images, including photographs and line art. It is now under the control of Adobe Systems. Originally created by the company Aldus[1] for use with what was then called "desktop publishing", the TIFF format is widely supported by image-manipulation applications, by publishing and page layout applications, by scanning, faxing, word processing, optical character recognition and other applications.
Adobe Systems, which acquired Aldus, now holds the copyright to the TIFF specification. TIFF has not had a major update since 1992, though several Aldus/Adobe technical notes have been published with minor extensions to the format, and several specifications, including TIFF/EP, have been based on the TIFF 6.0 specification.
Joint Photgraohic Experts Group (JPG) - pronounced [Jay-Peg]
This is the right format for those photo images which must be very small files, for example, for web sites or for email. JPG is often used on digital camera memory cards, but RAW or TIF format may be offered too, to avoid it. The JPG file is wonderfully small, often compressed to perhaps only 1/10 of the size of the original data, which is a good thing when modems are involved.
However, this fantastic compression efficiency comes with a high price. JPG uses lossy compression (lossy meaning "with losses to quality"). Lossy means that some image quality is lost when the JPG data is compressed and saved, and this quality can never be recovered.
The Graphics Interchange Format (GIF)
The gif is an 8-bit-per-pixel bitmap image format that was introduced by CompuServe in 1987 and has since come into widespread usage on the World Wide Web due to its wide support and portability. The format uses a palette of up to 256 distinct colors from the 24-bit RGB color space. It also supports animations and allows a separate palette of 256 colors for each frame.
The color limitation makes the GIF format unsuitable for reproducing color photographs and other images with continuous color, but it is well-suited for more simple images such as graphics or logos with solid areas of color.
Content management system (CMS)
Is a collection of procedures used to manage work flow in a collaborative environment. These procedures can be manual or computer-based. The procedures are designed to:
› Allow for a large number of people to contribute to and share stored data
› Control access to data, based on user roles. User roles define what information each user can view or edit
› Aid in easy storage and retrieval of data
› Reduce repetitive duplicate input
› Improve the ease of report writing
› Improve communication between users
In a CMS, data can be defined as nearly anything - documents, movies, pictures, phone numbers, scientific data, etc. CMSs are frequently used for storing, controlling, revising, semantically enriching, and publishing documentation. Content that is controlled is industry-specific. For example, entertainment content differs from the design documents for a fighter jet. There are various terms for systems (related processes) that do this. Examples are web content management, digital asset management, digital records management and electronic content management. Synchronization of intermediate steps, and collation into a final product are common goals of each.